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University of Mississippi Medical Center using XR to serve patients in remote areas

Just days after we reported that Alex Weber and his D3D LLC start-up focused on extended reality captured third place earlier this week in the annual “SEC (Southeastern Conference) Student Pitch Competition,” we came across an article about an initiative in Mississippi.

HealthTech reports that extended reality (XR), a combination of virtual (VR) and real-world environments, is bringing acute and long-term care to patients in remote settings. The article explains that many institutions are working to make XR technologies more scalable going forward, and one of those is the University of Mississippi Medical Center.

“Extended reality environments are not better than the real-world clinical environment; they just offer different capabilities, extending what is possible in a clinical setting,” says Jennifer C. Reneker, an Associate Professor and Research Coordinator in the Department of Population Health Sciences at the Medical Center. “These capacities open up new avenues for patient examination and treatment, many of which have yet to be discovered and used in routine practice.”

The Medical Center is testing virtual environments to better engage patients in remote and underserved areas. Coupling VR headsets with telehealth technology, the university has been using XR platforms to treat patients with concussions, chronic pain, attention deficit disorders and issues linked to the autism spectrum.

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